Several parts of the game need further development and design work, hopefully in collaboration with our community - the AI is not particularly advanced yet, and there's several new strategic systems (e.g. The visuals of the game will also be polished and improved, and we'll be iterating on the interface to make it easier to use and nicer to look at! We'll be adding significant amounts of content in Early Access - more maps, more mission types, more equipment, more enemies, etc. We're working hard to improve and refine the gameplay, fix a lot of usability / stability issues, and add more content. “The final version of Xenonauts-2 will be a tough strategic and tactical challenge, but the Early Access is not yet at that level.
#Xenonauts 2 base defense mission full version#
How is the full version planned to differ from the Early Access version? We'll keep working on the game until we're happy with it!” “We are expecting the game to remain in Early Access for approximately six months - but it may be longer than that. The community feedback we gained during the development of the first Xenonauts made a huge difference to the final quality of the game and we're looking forward to working with the community to make Xenonauts-2 as good as it can be!”Īpproximately how long will this game be in Early Access? This means the game will be a far more polished and enjoyable experience for everyone when it finally launches! Extensive tech tree - a wide variety of weapons, equipment, armor and auxiliary weapons and more than a hundred items to unlock - all opportunities will be used to help defeat monsters.“We are using Early Access to allow us to thoroughly test Xenonauts-2 and experiment with the features and balance of the game prior to release.Advanced modeling - non-linear structure of combat operations, providing a wide choice of tactical solutions, where each game element can affect the further development of events.Capturing emergency areas, providing access to alien technologies, etc. Customize fighters, access anti-aircraft guns and interceptors capable of shooting down UFOs and enemy planes. Strategic management - creation of a base, construction of modules and laboratories.Dynamic changes of day and weather conditions affect the gameplay and behavior of the squad. Interactive maps that allow you to blow up and destroy surrounding objects and shelters. Ground battles - control over soldiers and war with aliens.The Geoscape simulation has been significantly improved and reworked, allowing opponents to react to the player's actions and adapt to a variety of situations. Maps have become much larger, and of the new biomes presented, Jungle and Boreal are present. Any movement and shot can affect the balance of power or the life of one of the soldiers in the squad. Gameplay is directly related to ground missions affecting Geoscape balance.Įach decision made directly affects tactics. At the base, you can set equipment for the fighters and research many technologies, unlock new weapons and equipment. Defeating enemies, there is a pumping of warriors. The campaign is represented by many maps with a variety of missions and goals. The player will take control of a multinational team of soldiers opposing the invasion of an alien race. Stylistically, the game is made in the genres of turn-based strategy and tactical RPG. Xenonauts 2 is not a direct sequel and tells their own story. Events take place in an alternate universe during the Cold War. Xenonauts 2 - continuation of the game of the same name, developed based on X-COM: UFO Defense.